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Toontown rewritten controls
Toontown rewritten controls









toontown rewritten controls

In the vp, cfo, cj, and ceo you MUST be skilled enough to run both toons and USE them both in the battle. The player is skilled enough at running to as to not slow down the other toons running with it. The reason it must be at all times, and not just when playing is toons who multibox will often always run them together, meaning that at peak times there will at least be some toons attempting to multibox and therefore slowing the game down and/or preventing another player from playing the game.Ģ. The game has the server space to accommodate the second accounts of all the toons running two accounts at all times. I almost definetly will not respond to the next one, we don't want a post about porting TTR to become a rant of missed opportunity and things done wrong by every server lol.I see no issue in running two toons at once as long as a few assumptions are made about the game, and the player overall:ġ. I said I wouldn't respond to this, but I felt like it would help if I made myself clear. Although people found this gimmicky I still found it better than the same thing repeating.

TOONTOWN REWRITTEN CONTROLS FULL

If there were strong cogs you would TU even if you were at full laff while the other person lured. A great example of this happening with other servers is ODS, I did put a good chunk of time into it when I had high hopes and doing things like techbot buildings added a whole new strategy to gameplay due to the fact cogs attack first. Therefore something that was done by Disney to bring in more new players was changed and "done differently" to add permanent new content for older players. deals, and make it more likely to get better SOS cards. It wouldn't be that hard, all assets could be reused and all they would have to change at the minimum is cog level, damage the V.P. that only people with higher suits would be able to fight. Something simple yet affective they could have done (and where I thought they were going with it due to lack of story) was have the reason the sellbots are weakened be due to the fact resources are being used elsewhere, like a stronger V.P.

toontown rewritten controls

Yes I did like that they did add tasks, but that's not exactly "different" because it's still just part of an event. But something that I feel was a big chance to do something different that they completely missed out on was Storm Sellbot. That being said, with the way the do their ARG it's kinda hard to confirm. all ToonTowns failing, Surlee being Gyro who basically has PTSD, Fissiontings somewhat dying after the sillymeter maxing). However, I would like them to confirm some of the darker/edgier parts of the storyline (i.e. It does feel a bit edgy at the moment, but it's still a good thing that feels different. Toontown Rewritten is not affiliated with the Walt Disney Company or any of its subsidiaries.įirst of all I would like to start off with what they have done differently, their storyline. r/ToontownRewritten and everything posted here has no affiliation with Toontown Rewritten or the Toontown Team. Note: This subreddit is not officially affiliated with Toontown Rewritten or its staff team. Make friends, play games, and even chat with the developers whenever they stop by! This subreddit serves as a community for everything Toontown. About ToontownĪfter Disney closed the doors of Toontown Online, a band of dedicated players decided that Toontown wasn't ready to go yet! Toontown Rewritten launched in October 2013 and has since gained over a million registered players. r/ToontownRewritten Rules Discord Join our Discord! If that link isn't purple, you're doing it wrong. If you're new to our community, take a moment to briefly read through the rules There's a couple things that you need to know about what you can and can't post in relation to the game.











Toontown rewritten controls